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daisy parto : real-time interactive environments
architectural design studio
digital representation studio
real-time interactive environments
digital collaboration studio
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Experiment 2
Strategy Statement: The aim for this assignment was to re-interpret what life would be life after people through 3DsMax and Cryengine...
Week 5
Landscape Progress
Week 2
After finally getting the textures to work, i didnt see much of a difference with the extra specs/bumpmap editing on Crysis ...
Week 3
Destroyable object, After installing rayfire numerous times it still did not show up in my Standards primitive rollup bar.. so I decided to...
Progress
Week 4
Blending textures together, moss and wood for window frames Blending moss and cracking conrete for exterior texture ...
EXP 1 Submission
Strategy Statement The storyline to my trailer was derived from the film ‘The Village’. A regular happy town living on this is...
Week 11
Week 9/Week 1 Exp 2
Most of the textures selected all revolve around the theme of life after humans, naturally aging textures House at Bordeux The glas...
Progress
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Landscape Progress
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Week 6
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So, i decided to change my framework into a metal frame instead of wooden, thought it would be more suitable. My textur...
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Week 5
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Week 4
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Blending textures together, moss and wood for window frames Blending moss and cracking conrete for exterior texture ...
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Week 3
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Destroyable object, After installing rayfire numerous times it still did not show up in my Standards primitive rollup bar.. so I decided to...
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Draft
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Week 12
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The Secret Garden Terra Nova I Am Legend Wall-e Jurassic Park
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Week 11
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Tutor Blog
Stephen Davey - BENV2423
Grades for EXP1
12 years ago
About Me
daisy parto
Currently studying in my final year of Bachelor of Architectural Computing at the University of New South Wales.
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